![]() ![]() She’s working in a Zelda mode here, but with plenty of modern touches. The game’s soundtrack is by Celeste composer Lena Raine, and it deserves to rake in some awards later this year. And, of course, it all looks better once you color it in. ![]() The game’s character designs by Alexis Dean-Jones are cute as heck, and the protagonist is brought to life with a ton of fun animations - dozing if you leave them alone or doing a little wet-dog shake when they emerge from the water. In addition to a better story, Chicory one-ups Wandersong in terms of presentation. ![]() And hey, just in case I’m making this all sound a bit too heady, this is still a game where you can design donuts, help a preppy snake throw a party, and paint butts on anything you want. Wandersong was a touch more abstract, while Chicory uses art and the creative process as a strong metaphor for working on yourself. Somewhat similar themes were explored in Wandersong, but they’re expressed more clearly and forcefully here. Doubts that may be tied to what’s happening in the world. Imposter syndrome and struggling with the weight of expectations are major themes here, as your character is desperate to prove they deserve to be Wielder, despite more-or-less lucking into the Brush, and Chicory is suffering from some pretty nasty doubts of her own. Like Wandersong before it, Chicory starts out goofy and upbeat, but darker themes and more complex motivations soon creep in around the edges of the canvas. From here, you claim the Brush and set off to re-color the world, and work through a few personal issues. Thankfully (or perhaps not so thankfully) you get your opportunity to shine when the world is mysteriously drained of color and you find the Brush abandoned. Your character dreams of being the Wielder and worships Chicory, the current holder of the Brush, but is stuck as the lowly janitor of the Wielder’s Tower at the beginning of the game. : A Colorful Tale takes place in the whimsical Picnic Province, where everything and everyone is named after edibles (answer wisely when the game asks your favorite food, because that will be your name for the game) and all the world’s colors are manually painted in by the powerful Wielder and their magic Brush. ![]() I tried to focus exclusively on small details that most players won't notice. I love 'design fun fact' threads, so I compiled a lot of little tidbits about how we did stuff for that I'm gonna share daily here. The thread contained a combination of “design fun facts” and “small details that most players won’t notice”. Greg Lobanov, a developer who worked on Chicory’s painting dynamics decided to compile a selection of hidden secrets on Twitter. Since then, fans have delighted in finding hidden secrets or design elements in the game. ‘Ori’ and ‘Immortals’ composer Gareth Coker: “You’ll never convince me you can write great music for a game without playing it”Ĭhicory released on June 10 to high praise, gathering several calls for Game Of The Year and an 89% on Metacritic. The developer of paint-based puzzle adventure Chicory: A Colourful Tale has revealed a host of insider secrets in a Twitter thread following its release. ![]()
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